Switchboard SDK
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switchboard::AudioPlayer Member List

This is the complete list of members for switchboard::AudioPlayer, including all inherited members.

audioChunk (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
AudioPlayer()switchboard::AudioPlayer
currentSampleRate (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
currentSource (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
getDuration() constswitchboard::AudioPlayer
getEndPosition() constswitchboard::AudioPlayer
getNumberOfBufferedFrames() constswitchboard::AudioPlayer
getPosition() constswitchboard::AudioPlayer
getSourceNumberOfChannels() constswitchboard::AudioPlayer
getSourceSampleRate() constswitchboard::AudioPlayer
getStartPosition() constswitchboard::AudioPlayer
internalSource (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
isLoopingEnabled() constswitchboard::AudioPlayer
isPlaying() constswitchboard::AudioPlayer
load(const std::string &path, Codec format)switchboard::AudioPlayer
load(const std::vector< uint8 > &inputData, Codec format)switchboard::AudioPlayer
load(AudioBuffer< float > &audioBuffer, bool copyData)switchboard::AudioPlayer
loopingEnabled (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
pause()switchboard::AudioPlayer
play()switchboard::AudioPlayer
playing (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
process(float *outputBuffer, const uint numberOfFrames, const uint numberOfChannels, const uint sampleRate)switchboard::AudioPlayervirtual
resampledAudioChunk (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
resampler (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
ringBuffer (defined in switchboard::AudioPlayer)switchboard::AudioPlayerprotected
setEndPosition(double endPosition)switchboard::AudioPlayer
setLoopingEnabled(bool enabled)switchboard::AudioPlayer
setPosition(double position)switchboard::AudioPlayer
setSource(AudioPlayerSource &audioPlayerSource)switchboard::AudioPlayer
setStartPosition(double startPosition)switchboard::AudioPlayer
stop()switchboard::AudioPlayer
stream(const std::string &path, Codec format)switchboard::AudioPlayer
~AudioPlayer()=defaultswitchboard::AudioPlayervirtual