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Integrating the Android SDK

Adding the Switchboard SDK to Your Project

You can add Switchboard SDK's in two ways

  • Adding Swichboard SDK AAR via Maven
  • Adding AAR directly into your project

Adding Swichboard SDK AAR via Maven and Gradle

dependencyResolutionManagement {
repositories {
google()
mavenCentral()
maven { url "https://s3.amazonaws.com/synervoz-android-maven-repository" }
}
}

Then you can add the dependecy

dependencies {
implementation 'com.synervoz:switchboardsdk:1.10.0'
}

Adding AAR directly into your project

  1. Download the Android the SDK and copy the SwitchboardSDK.aar file to your project's folder. We recommend creating a libs folder and placing the aar file there.

  2. Add the following to your module's build.gradle file:

dependencies {
implementation(files("libs/SwitchboardSDK.aar"))
}

Using with Android NDK

If your project contains native C++ code or you would like to access the native C++ part of the Switchboard SDK then add the following to your module's build.gradle file also:

android {
defaultConfig {
externalNativeBuild {
cmake {
arguments "-DANDROID_STL=c++_shared"
}
}
}

buildFeatures {
prefab true
}

ndkVersion '24.0.8215888'
}

Supported Architectures

The following architectures are supported:

  • armeabi-v7a
  • arm64-v8a
  • x86_64

Minimum OS version

The SDK requires Android 7.0 (API level 24) or later.

Permissions

To initialize the Switchboard SDK properly, you must add the INTERNET permission to your AndroidManifest.xml file:

<uses-permission android:name="android.permission.INTERNET" />

Depending on your usecase, you may also need to add the following permissions to your app's manifest file:

// if your app uses the microphone
<uses-permission android:name="android.permission.RECORD_AUDIO" />

// if your app uses a bluetooth device
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />

Initializing the SDK

You must initialize the Switchboard SDK before making any calls to it. The recommended place for this initialization is within the main application class, which extends Application(), specifically in the onCreate method. Ensure that you specify your application class in the <application> tag of your app's AndroidManifest.xml. Avoid initializing the SDK in MainActivity, as this may cause issues.

To initialize our SDK in your project, please sign up here to receive your appID and appSecret values.

It is essential to initialize the Switchboard SDK before any other Extension.

SwitchboardSDK.initialize("Your app ID", "Your app secret")